Our Game for the Brackeys Game Jam 2021.2. The theme was "Controlled Chaos". We made a Pinball game with lots of chaos and a little bit of control.
Development of the core mechanics behind a virtual obstacle run, part of a marketing campaign for Fisherman's Friend Switzerland at the HeroFest 2022.
Heya, I’m Joshua, I like making computers do the work for me.
Be it running the games I carefully crafted during another burnout inducing game jam, rendering some of my 3D files, or crunching the numbers on some irrelevant problem I want to know the answer to. I’m mostly self-taught in the world of computer science, but know my way around it quite well, be it Python, TypeScript, Go, Rust or C#, I might even be able to reverse a binary tree ;)
I have a background in product management & engineering as I studied “Product Management & FutureTecs” at the HTL Dornbirn in Austria and plan to study engineering in university. I love programming & working on machinery and I especially love starting projects that I never finish (I mean just have look at my GitHub)